№ 03 · 2026 · open source
Gammon
Backgammon without ads, against an opponent who can't cheat
- opponent
- four tiers, to 2-ply
- backend
- none
- offline
- after first load
- input
- click · drag · tap · keyboard
- language
- typescript
- licence
- gpl-3.0
- last commit
- 2026-08-31
A web-based, single-player backgammon game. Play against four AI tiers (Beginner through Expert+), with a full doubling cube, match play, and come back to an interrupted game any time.
I built it because there are lots of adware-bloated backgammon games on the app store. They prioritize ad serving over playability, with mandatory delays, ad breaks, and questionable dice-rolls to make sure every match runs as long as possible to maximize revenue.
This version has no ads. It’s pure javascript and runs in your browser. You can easily install it on your phone, ipad, or desktop and play it when you want, even when the internet is out.
For developers, you can develop your own game engines and put it in “tournament mode” - play two engines against each other for a few hundred games to see which engines and strategies perform the best.